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	<title>Comments on: PyroSphere Progress Report: 3/3/10 Programming and Plumbing</title>
	<atom:link href="http://nexusorg.org/2010/blog/pyrosphere-progress-report-3310-programming-and-plumbing/feed/" rel="self" type="application/rss+xml" />
	<link>http://nexusorg.org/2010/blog/pyrosphere-progress-report-3310-programming-and-plumbing/</link>
	<description>Epic Adventures</description>
	<lastBuildDate>Fri,  3 Sep 2010 15:30:08 -0500</lastBuildDate>
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		<title>By: PyroSphere Progress Report:3.28.10&#160;&#124;&#160;Nexus</title>
		<link>http://nexusorg.org/2010/blog/pyrosphere-progress-report-3310-programming-and-plumbing/comment-page-1/#comment-200</link>
		<dc:creator>PyroSphere Progress Report:3.28.10&#160;&#124;&#160;Nexus</dc:creator>
		<pubDate>Mon, 12 Apr 2010 08:26:07 +0000</pubDate>
		<guid isPermaLink="false">http://nexusorg.org/?p=773#comment-200</guid>
		<description>[...] PyroSphere Progress Report: 3/3/10 Programming and Plumbing [...]</description>
		<content:encoded><![CDATA[<p>[...] PyroSphere Progress Report: 3/3/10 Programming and Plumbing [...]</p>
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		<title>By: NogGIn</title>
		<link>http://nexusorg.org/2010/blog/pyrosphere-progress-report-3310-programming-and-plumbing/comment-page-1/#comment-184</link>
		<dc:creator>NogGIn</dc:creator>
		<pubDate>Fri, 05 Mar 2010 05:33:43 +0000</pubDate>
		<guid isPermaLink="false">http://nexusorg.org/?p=773#comment-184</guid>
		<description>thats efin beatiful steve.i cant wait to see that in fire, or is it on fire...fire on it? FIRE!!!</description>
		<content:encoded><![CDATA[<p>thats efin beatiful steve.i cant wait to see that in fire, or is it on fire&#8230;fire on it? FIRE!!!</p>
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		<title>By: thatsteveguy</title>
		<link>http://nexusorg.org/2010/blog/pyrosphere-progress-report-3310-programming-and-plumbing/comment-page-1/#comment-183</link>
		<dc:creator>thatsteveguy</dc:creator>
		<pubDate>Fri, 05 Mar 2010 02:23:38 +0000</pubDate>
		<guid isPermaLink="false">http://nexusorg.org/?p=773#comment-183</guid>
		<description>I definitely have made more progress than what&#039;s just on that video, but it is beginning to look like I am going to have to store the animations in flash memory instead of ram- which incidentally means I have to rewrite a section of code dealing with arrays of pointers pointing at arrays of different lengths. C is fun. :0 Anyway, other cool news is that I got a pretty spiffy job that I started on Monday which means I&#039;ll have better resources for things like a flame thrower or two to test response times and a bunch of fun electronics... &gt;:-}</description>
		<content:encoded><![CDATA[<p>I definitely have made more progress than what&#8217;s just on that video, but it is beginning to look like I am going to have to store the animations in flash memory instead of ram- which incidentally means I have to rewrite a section of code dealing with arrays of pointers pointing at arrays of different lengths. C is fun. :0 Anyway, other cool news is that I got a pretty spiffy job that I started on Monday which means I&#8217;ll have better resources for things like a flame thrower or two to test response times and a bunch of fun electronics&#8230; &gt;:-}</p>
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		<title>By: that.tall.guy</title>
		<link>http://nexusorg.org/2010/blog/pyrosphere-progress-report-3310-programming-and-plumbing/comment-page-1/#comment-181</link>
		<dc:creator>that.tall.guy</dc:creator>
		<pubDate>Thu, 04 Mar 2010 23:04:37 +0000</pubDate>
		<guid isPermaLink="false">http://nexusorg.org/?p=773#comment-181</guid>
		<description>Oh hell yes.</description>
		<content:encoded><![CDATA[<p>Oh hell yes.</p>
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