The PyroSphere crew has been hard at work for the last few days. Steve Cronberg, the head programmer has been making major changes and adding major functionality to the code, while Erin Banwell, Vaughn Parsons, David Ampersand, and Nathan Crane have been plumbing up 9 valves onto a section of the finished sphere.
Plumbing:
The sphere is able to be divided into 10 identical diamond shapes, each of which contains 9 flame valves. Each of these “diamonds” will have its own propane tank, plumbing, and electrical; and all of the diamonds will be plumbed and wired identically. So our first task is to design and build one diamond. Once that one is complete, we’ll build 9 more just like it.

Programming:
Steve has completely rewritten the code so we can change patterns, speed up or slow down any pattern and more!
Here’s a short video:
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Oh hell yes.
I definitely have made more progress than what’s just on that video, but it is beginning to look like I am going to have to store the animations in flash memory instead of ram- which incidentally means I have to rewrite a section of code dealing with arrays of pointers pointing at arrays of different lengths. C is fun. :0 Anyway, other cool news is that I got a pretty spiffy job that I started on Monday which means I’ll have better resources for things like a flame thrower or two to test response times and a bunch of fun electronics… >:-}
thats efin beatiful steve.i cant wait to see that in fire, or is it on fire…fire on it? FIRE!!!